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Gigaverse is the latest web3 game to launch a hackathon; GIGATHON #1 now live

 

Gigaverse has launched GIGATHON #1, its first official hackathon, encouraging developers and community members to build new tools and experiences around the onchain game.

 

The event began on Monday 15th June, ending on 26th June, across six categories, with participants invited to submit projects that expand or improve the Gigaverse ecosystem, including its new fully onchain horse-racing game, Gigling Racing.

 

Gigaverse is also encouraging participants to use AI during development, reflecting the growing role of AI-assisted coding in blockchain game creation. Rather than limiting the hackathon to traditional development workflows, the event is positioning AI as a practical tool for rapidly building prototypes, interfaces, player tools and other extensions.

 

The hackathon is open to builders interested in creating applications around Gigaverse’s game systems, community and infrastructure. Potential submissions could include dashboards, analytics tools, companion apps, onboarding flows, strategy utilities or other projects designed to make the game easier to play, understand or extend.

 

For Gigaverse, the aim is to get more external development activity around the game, rather than relying on the core team to create every tool or feature. The best hackathon projects are likely to be those that solve practical problems for players or make better use of Gigaverse’s onchain data.

 

GIGATHON #1 also arrives during a period of increased hackathon activity across blockchain gaming. MapleStory Universe is currently running its own Vibe Camp hackathon, while EVE Frontier held its first hackathon in March, focused on mods and third-party tools for its blockchain-based survival MMO.

 

That EVE Frontier event has already demonstrated how significant these competitions can become. CCP awarded $80,000 in prizes, including a $25,000 grand prize for CradleOS, a civilization-building mod.

 

Gigaverse’s hackathon is smaller in immediate profile, with rewards of $200 per category, but it fits the same wider trend. Blockchain game teams are increasingly trying to turn their communities into builder networks, using open data, onchain assets and AI-assisted development to encourage faster experimentation around live games.

 

The approach is particularly relevant for fully onchain or partially onchain games, where external developers can often access more game and economy data than they would in a traditional closed game. That makes it easier to build dashboards, trading tools, progression helpers, strategy layers and other community utilities.

 

For participants, GIGATHON #1 offers a structured way to experiment with Gigaverse and potentially win prizes for useful contributions. For Gigaverse, it is a test of whether the game has enough technical and cultural momentum to attract builders, not just players.

 

The immediate impact will depend on the quality of the submissions and whether any of them remain useful after the hackathon ends. But the launch of GIGATHON #1 underlines Gigaverse’s ambition to grow beyond a single game experience and into a broader ecosystem of player and developer activity.

 

Check out all the details here.

 

 

Source: https://www.blockchaingamer.biz/news/42440/gigaverse-gigathon-1-now-live/ 

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