Kill bounties, insurance and prediction markets: analyzing EVE Frontier’s Sui hackathon

Running over the last two weeks of March, the EVE Frontier and Sui hackathon provided a snapshot of builder interest, both in terms of CCP’s in-development space survival MMOG and Mysten Labs’ blockchain.
In total, there were 123 submissions to the hackathon, which is backed by a $80,000 prize pool.
Running the data, over 150 individuals were involved, with 108 projects submitted by individuals, and the rest from groups of up to five.
At least 25 countries were represented, but that number is likely higher as submitting geographic data was voluntary.
The top reported countries were the US and China, with the UK, Taiwan, Spain, Vietnam, Nigeria and Germany also well represented.

In terms of the type of projects submitted, it wasn’t a surprise to see data and community as the key categories. After all EVE Frontier is a blockchain-based MMOG, generating massive amounts of data, and requiring strong collaboration between players.
Other classic EVE-esque categories included projects such as kill bouties, trading and insurance. There were also a number of projects based around charging tolls to travel through gates, and three prediction markets were submitted.

It’s also worth noting that as a public hackathon, the quality of submissions was varied.
At least six of the entries appeared not to have been related to EVE Frontier, instead being general-purpose Sui ecosystem projects, while another 25 submissions were of low or questionable quality.
Nevertheless, with voting for the best projects ending on 15th April, it looks like the first EVE Frontier x Sui hackathon has kickstarted a community of builders and attracted some solid efforts.
You can vote for the best projects here and check out more of the data here.
