The latest game on MOBOX platform - ChainZ Arena strategy
ChainZ Arena is a casual card-type blockchain game launched by the MOBOX platform. Players can freely match lineups, trade cards and earn rewards from them.
Enter the first step of the game: draw cards
The core of the card game is, of course, the constant drawing of cards. Only by drawing the most scarce cards can you win the top spot in this game. ChainZ Arena can draw cards for free (ordinary summons) in Hero Summons, which can be done once every eight hours, which means that players can free three cards every day, but these junk cards can be used by everyone at most. Come experience and learn the gameplay of this game, you can't expect these low-level cards to play gold. If you want to earn income, you still need to invest financial resources. You must pass krypton gold to get more advanced cards.
In addition, you can also go to the hero trading market to get cards. Players with extra high-level cards and krypton gold bigwigs who are too lazy to draw cards can trade through the hero market, which is also a good way to get money by drawing cards.
Enter the second step of the game: team configuration
Card type: The cards of the game are designed by four races, namely fire (red), water (blue), wood (green) and soil (yellow). The upper left corner of the card has the color and logo of the race, among which restraint The relationship is the cycle of fire→wood→earth→water→fire. If there is a racial restraint relationship, 30% additional damage will be caused. A lineup can hold up to six cards. If the six cards are of the same race, or a combination of 3 red, 3 yellow, 3 blue and 3 green, etc., they will receive a halo bonus. There are a total of 13 cards, which can be seen in the hero battle interface. . The halo can provide buffs such as 10% health, 20% attack power, etc. for each card, which greatly improves the combat effectiveness of the overall lineup.
Card quality: The quality of cards ranges from 1 star to 5 stars from high to low, and 5 stars are divided into red cards and gold cards. Cards can be raised to 15 stars, and each star can increase a considerable amount of combat power. . Personally, it is recommended to play cards with 5 stars, and the rest are cannon fodder. The red card has one more passive skill than the gold card. The attributes of the red card are significantly higher than that of the yellow card of the same star level, and there will be an additional passive effect after level 40.
Cards can be replaced and dismantled in the Hero Altar.
Replacement is to exchange a gold card for a gold card, a red card for a red card, or a gold card for a red card.
If you exchange a gold card for a red card, if there are not enough cards, there is a certain probability of failure.
If you exchange a red card for a red card, you can specify which one to change. Three red cards must produce a red card you designate.
Unneeded cards will take up space in the backpack, so it is better to break it down. It is recommended to break down some of the 2-star cards first, and the 3-star cards can be kept for 4-star upgrades.
Click the hero on the hero interface to see the hero's attributes, upgrade the hero, click the hero skill to see the skill description, and upgrade the hero. You need an identical red card to upgrade to a star. If you regret it after upgrading, the system will return the card to you, but only part of the other materials will be returned. The place to go back is on the hero altar on the homepage— - Find it in the back.
The lineup of PVP depends on the lineup of the opponent, and there are many changes. For PVE, you can try it. The combination of 3 outputs + 1 tank + support + halo can be changed to 2 tanks or two supports depending on the card situation. Of course, there must be other ways to push pictures, you can actively try.
Finally, match the hero with some equipment to improve the combat effectiveness so that it will be smoother in the future PVP and PVE battles.
Enter the third step of the game: turn on P2E!
So far there are three ways to earn money:
1. Challenge leaderboard
2. Copy mining
3. Card market transactions
Challenge Ranking: Like Gold Coin Master and Block War, Challenge Season Ranking is one of the main ways to get gold. There are three rankings in the game, namely: Dungeon Ranking, Competitive Ranking and Combat Power Ranking. Only Dungeon Ranking and Competitive rankings can be rewarded with MBOX and crystals after reaching the target ranking at the end of each season.
Dungeon Mining: After players open PVE, they can get on-hook income, and after purchasing a mining hammer, they can also get additional rewards MBOX and treasure chests (treasure boxes can open gold coins, battle spirits, scrolls, and equipment);
Players need to constantly challenge higher-level dungeons and gain more exploration value in order to get more hang-up benefits. The on-hook profit is proportional to the adventure value.