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Oh Baby Kart 3.0.5 ‘Grab the wheel’ patch changes steering, rebalances kits and brings two new ultimates

oh baby kart 3 0 5 grab the wheel patch changes steering rebalances ki In Brief:

 

Oh Baby Kart received patch 3.0.5 from Oh Baby Games on Nov. 10. It changes how steering works and retunes the kit system that arrived with the 3.0 update on Oct. 29.

 

On X, the @OhBabyGames account posted the patch as “Oh Baby Kart Update 3.0.5 – Grab the Wheel” with a link to the full Steam notes. Those notes carry the signature “Pas” for Oh Baby Games.

 

“You told us what felt off after 3.0, and we listened. This patch is all about how Oh Baby Kart feels: the steering, the kits, and racing with your friends,” the notes said.

 

Steering changes

Handling gets the biggest overhaul. The notes say keyboard taps “no longer throw you to full lock,” which means a light input gives a light correction and a hard turn is still a hard turn.

 

Drifts keep their line now. Starting one “no longer feels like letting go of the wheel,” the studio said, and a kart that hits a wall or takes a hit won’t spin out in place anymore.

 

Top racing speed hasn’t changed. According to the notes, the drift change applies to controller players as well.

 

Time Trial is affected too. Because “the new steering drives a different line,” ghosts recorded in 3.0 have been retired, and leaderboard ghosts are starting from scratch.

 

Kits and ultimates

In version 3.0, characters became purely cosmetic. Performance moved into kits, which combine four classes (Speed, Balanced, Handling and Acceleration) with ultimates and two-way mods. Patch 3.0.5 rebalances that setup.

 

“Handling really turns, Acceleration really launches, and every class is a little quicker online,” the notes said.

 

Ultimates also charge more quickly. The studio told players to “expect to pop yours once or twice a race now, not once in a blue moon.”

 

Torrent Speed and Boost in Wings bring the ultimate count up from the five that launched with 3.0. The notes don’t explain either one. “Find out what they do on the track,” the studio said.

 

Seven heroes whose ultimate was turned into a kit in 3.0 get their classic kits back: Bulma, Oh Bobo, Cobie, Vanilla Gorilla, Suited Shiba, Peanut and Chibben. Choosing any of them loads a kit that drives the way it did before 3.0. Every hero also keeps its own kit setup when players swap between heroes.

 

Parties and matchmaking

“Parties work properly now,” the notes said.

 

In Race Royale, party members hit READY and the leader brings the whole group into the queue. If the leader opens a Custom Game, the party gets pulled into that lobby.

 

Profile pictures now appear in the friends list, invites show a confirmation when sent, and old friend requests no longer linger. According to the studio, Race Royale fills and starts in about 30 seconds.

 

Smaller fixes cover menus, friends and the race HUD. The studio also said “something new is coming to our Discord” to show off players’ karts and heroes. It gave no details or date.

 

The 3.0 background

Oh Baby Kart 3.0 went live on Oct. 29, and the studio called it “the big one.” Patch 3.0.5 is the first named update since.

 

The 3.0 release rebuilt the menu and gave Race Royale one worldwide ranked queue. In that mode the room stays open for 75 seconds, bots take any empty seats so each race has eight karts, and the slowest half is eliminated every round. The same update added the Gauntlet roguelike mode, a Track Builder that supports Steam Workshop, chat tools for Twitch and YouTube, and support for 16 languages.

 

Equipment stat boosts were removed in 3.0. “Heroes, skins, karts and accessories are still yours and still tradeable; they just don’t decide who wins,” the 3.0 notes said. That update also dropped the online Grand Prix queues, the old Challenges world and the battle pass.

 

Oh Baby Kart is free to play on Windows. An optional Full Game add-on unlocks the complete three-act Gauntlet, unlimited Quick Runs, Local Play split-screen and Workshop publishing. Anyone who owned the game on Steam before Oct. 28 and had reached level 10 or higher gets the add-on at no cost.

 

The game first launched on Steam on Oct. 8, 2024.

 

The 3.0.5 notes close by asking for feedback on Discord: “Hop on, drive a few laps, and let us know on Discord what feels better and what still doesn’t.”

 

 

Source: https://egamers.io/oh-baby-kart-3-0-5-grab-the-wheel-patch-changes-steering-rebalances-kits-and-brings-two-new-ultimates/ 

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