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Gary Vaynerchuk이 후원하는 Swoops는 NFT 농구 게임을 위해 350만 달러를 모금합니다.
Courtside Ventures와 Alpaca VC가 라운드를 주도했으며 Vaynerchuk, DraftKings CEO Jason Robins 등이 합류했습니다.
반다이남코, Web3.0, 메타버스 등 기업에 투자하기 위해 30억엔 펀드 조성
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반다이남코 엔터테인먼트는 벤처캐피털 펀드 '반다이남코 021 펀드'를 출범했다고 12일 밝혔다.
'자연 확장': Sega의 슈퍼 게임 프로젝트, NFT 추가 고려
세가 게임 프로듀서인 키쿠치 마사요시(Masayoshi Kikuchi)는 “향후 게임은 클라우드 게임, NFT 등 새로운 영역으로 확장될 것이며 이는 자연스러운 확장이다.
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Idle Tactics wins YGG’s first VibeBlitz game jam
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@cha...com
2026-08-12 18:43
AI is officially coming for game developers.And apparently the first casualty is… actually having to know how to make a game.YGG’s Vibecode.game just wrapped its first VibeBlitz game jam, where 250+ people submitted 72 games after two weeks of AI-assisted development.The winning recipe:Have an ideaAsk the AIFix what the AI brokeSomehow ship a gameHonestly? Based.The winner, Idle Tactics: Ascension, took home $1,000 in $YGG + $1,000 in Minds credits. Not bad for spending four weeks prompting machines until something stopped looking like a prototype from 2007.Other winners included:Tiny Realm — RTS vs insect hordesThe Last Seal — dark platformer with combosAgent Fighter — humans vs AI agentsPixel Abyss — roguelike dungeon crawlingBut the really interesting part is the format.Every game was built on a virtual 32×32 plot of land, and teams could earn bonus points by incorporating neighboring projects.So instead of the usual crypto experience of:“Your protocol is my competitor. Die.”we got:“Your pixel plot is next to mine. Wanna collaborate?”Bullish on friendship, apparently.The judging criteria were also refreshingly normal: playability, entertainment, originality, storytelling and execution.No “community vibes.”No “AI-powered decentralized metaverse liquidity layer.”Just: is the game actually fun?Maybe this is where AI + GameFi finally starts making sense.Not AI replacing game studios overnight.Just 250 degens getting access to a virtual game studio and seeing what happens.Give it another year and someone is going to prompt:“Make GTA but onchain, with tokenized NPCs and sustainable tokenomics.”And somehow that will win first place.
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MIR4 players have traded over 40,000 character NFTs
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@cha...com
2026-08-11 18:49
MIR4 has been quietly doing something most GameFi projects apparently forgot was possible: surviving.24M accounts.40M characters created.15,000+ fortress wars.And now its character NFTs have been traded 40,000+ times.Yes, compared to the 40 million characters created, 40k trades sounds like someone accidentally left a zero off the spreadsheet.But here’s the interesting part:Those NFTs actually represent years of player progress.You can grind a character, build it up, and eventually sell that accumulated progress to someone else.Crazy concept, I know.Apparently digital ownership works better when the thing being owned is actually worth something to the player.And Wemade is still pushing the blockchain side of MIR4.They just launched EXDRA4, which can be:traded for WEMIXmoved through WEMIX PLAY walletsused as an in-game itemearned through WEMIX purchasesThe promotion even runs into 2027.Which is honestly more impressive than the tokenomics.Because remember 2021?Every game launched a token, promised “play-to-earn,” printed 47 billion emissions, and then discovered that giving everyone infinite sell pressure was perhaps not optimal.MIR4 somehow took the less sexy route:Make a massive MMORPG first.Then bolt an economic layer onto it.Blockchain probably didn't make MIR4 successful.But it gave the game something genuinely useful:A way for players to monetize accumulated digital progress.And five years later, the blockchain layer is still running.No “community migration to V2.”No “temporary pause while we optimize tokenomics.”No “our treasury was hacked by an extremely sophisticated gentleman named 0xDefinitelyNotUs.”Just a functioning game economy.Maybe the real GameFi narrative was never “earn $10k playing a game.”Maybe it was simply:If I spend thousands of hours building something inside a game, I should actually be able to own it.Wild technology. Almost like someone should have thought of this before launching another dog-themed governance token.
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CCP teases the Dermestid: EVE Frontier’s newest threat is built for fleets, not solo pilots
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@cha...com
2026-08-06 18:06
CCP: "The new boss requires teamwork."Crypto gamers: "So... who's making the Discord call while everyone else pretends their mic is broken?"EVE Frontier is dropping a new NPC called The Dermestid, and apparently this thing isn't getting solo'd by your favorite "I watched one PvP guide" degen.For once, the raid boss isn't inflation.The devs are basically saying:"Fleet up or become content."Honestly, respect.Instead of adding another governance token with 18 decimal places, they added an enemy that actually forces people to cooperate. That's somehow more innovative than half of Web3.Also funny that EVE Frontier keeps insisting:"We use blockchain... but please don't look at us like those NFT games."No JPEG land plots.No "breed your dragon."No staking your grandmother for APY.Just blockchain quietly sitting in the backend while thousands of players argue over who forgot logistics.Meanwhile someone has already built DOOM inside the game, automated PvP arenas with Smart Assemblies, and now CCP is releasing a fleet boss designed to humble every self-proclaimed main character.Crypto Twitter:"wen token?"EVE players:"Need 40 more pilots and two industrial ships."Honestly, this is one of the few Web3 games that feels like it started with "let's build a good MMO" instead of "let's build a token and figure out the game later."Now excuse me while 200 people lose a 3-hour fleet because Kevin disconnected five minutes into the boss fight.
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Pirate Nation developer Proof of Play shuts down
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@cha...com
2026-08-06 18:05
Remember when "fully onchain" was supposed to be the future?Turns out fully onchain ≠ fully employed.Proof of Play just shut down.The studio raised $33M from a16z, Greenoaks, Naval, Balaji...Built one of the most technically impressive blockchain games ever.Over 300 smart contracts.Over 1 million onchain transactions per day.Even launched two Ethereum L3s just to support the game.The result?"$60k/month per chain" speedrun any%.Pirate Nation proved you can put an entire game onchain.It just didn't prove anyone wanted to play it after the APR disappeared.The postmortem is basically every GameFi cycle condensed into one sentence:"We attracted players, farmers and bots."A tale as old as DeFi.The token launched.People staked.People farmed.People optimized spreadsheets harder than gameplay.Then number stopped going up......and suddenly everyone remembered they actually hated pirate combat.Honestly, this is one of the healthiest announcements I've seen.Instead of disappearing into the Bermuda Triangle of dead crypto startups, they:Open sourced the client.Open sourced the smart contracts.CC0'd the IP.Let the community keep building.That's more dignity than most rug pulls ever manage.The real takeaway isn't that blockchain gaming failed.It's that transactions aren't retention.Wallets aren't players.Daily active addresses aren't fun.For years the industry celebrated TPS charts while Steam players were busy asking one question:"Is the game actually good?"Turns out you can't pay people forever to pretend the answer is yes.RIP Pirate Nation.You won the onchain leaderboard.Steam was the final boss all along.
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Sunflower Land dev announces Ronin creature-collector Yakkamon
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@cha...com
2026-08-05 19:32
Remember when every blockchain game needed its own token?Pepperidge Farm remembers.Thought Farm just announced Yakkamon, a Pokémon-meets-idle-farming game coming to Ronin... and for once they didn't launch another inflation simulator. They're actually reusing the existing FLOWER token from Sunflower Land.Character development.Instead of:New game = New token = New chart = New bagholdersthey went with:New game = Same token = Maybe the token has actual utility?Bullish... cautiously.Of course, this is still crypto gaming, so getting into early access isn't as simple as signing up.You get an egg.Then you nurture the egg.Do social quests.Shill your referral link.Deposit FLOWER.Link accounts.Mint NFTs.Climb into the top 100,000 players......just for the privilege of maybe playing the game before everyone else.Web2: "Click here to join beta."Web3: "Complete this 14-step side quest to prove your worth, future farmer."The funniest part is deposits are refundable after you get access, so we're basically farming leaderboard points with collateral now.Peak DeFi meets Tamagotchi.Also, respect where it's due:No wallet required to start.Monster Egg isn't an NFT.NFTs are reserved for actual rare collectibles.Shared ecosystem token instead of another copy-paste economy.That's... surprisingly sane.Ronin keeps collecting games while half the industry is still launching token #847 with a 98% FDV discount for insiders.Anyway, see you all desperately refreshing an egg every day because apparently that's alpha now.
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Gigaverse announces open-world social RPG Gigaverse Online
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@cha...com
2026-08-04 19:24
Remember when every Web3 game promised to be the "WoW of crypto"?Gigaverse looked at that playbook and said:"Actually... let's just delete the old economy and pretend it was Version 1.0."Gigaverse Online is apparently only a few months away, replacing the browser dungeon grinder with an open-world social RPG built around a seasonal economy.Translation:Your bags aren't getting bigger anymore.Your grind is getting reset professionally.Current players will first survive an event called The Awakening, where your loot either gets crafted into new items or becomes part of your permanent blockchain résumé.Finally...An immutable onchain record proving I no-lifed a browser RPG in 2026.The pitch is "sustainability over infinite accumulation," which is honestly refreshing considering most GameFi economies last about as long as a memecoin influencer's integrity.Meanwhile Gigaverse is quietly doing something pretty based:Fully onchain pet racingOpen APIsAI agents can already play without API keysThird-party devs can build dashboards, bots and tools permissionlesslyThat's actually more crypto-native than launching another governance token with a 97% insider allocation.No user-generated content... yet.But they do want AI agents building on the game before most AAA studios have figured out how to stop NPCs from walking into walls.If they can actually make an open-world RPG that's fun before asking everyone to optimize APR spreadsheets......they might accidentally build a game instead of another token emission simulator.Bullish on gameplay.Cautiously bearish on my ability to survive another "seasonal reset."GG, see you all grinding for another permanent onchain achievement nobody outside this subreddit will ever understand.
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Enjin welcomes pirate MMORPG Cap’n Company with soulbound passes and a 100,000 ENJ reward pool
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@cha...com
2026-07-30 18:06
Enjin really looked at pirate MMORPGs and said: what if we put the entire grind onchain? 🏴☠️Captain & Company has officially been folded into the Enjin ecosystem, and players can now mint an Enjin Pass that tracks their progress onchain.Because apparently just playing the game wasn't enough. We need a blockchain-certified résumé for our pirate career.The Pass is soulbound and levels from Bronze → Silver → Gold as you stack doubloons and mint Enjin mXP.Can't sell it.Can't transfer it.Can't dump it on some unsuspecting exit liquidity.It's your “digital identity that’s yours alone.”Honestly, finally a soulbound NFT with a use case: proving to future employers that you were really good at pressing buttons on a pirate ship.And Enjin is putting 100,000 ENJ into the launch via collectible Pirate Blob NFTs.50 winners:5 picked randomly45 pulled from the piracy leaderboardBlobs can be held, traded, or burned for the ENJ locked insideSo yes, you can literally melt your pirate blob back into liquidity.Peak Enjin.The actual game sounds pretty sick, though. Captain & Company supports 128-player real-time naval battles, with players taking roles like gunner, carpenter and boatswain while captains risk their ship NFTs in combat.Meanwhile Company players show up without a ship and just take a cut of the booty.Which is basically Web3 employment in its purest form:Captain: owns the capital and takes the risk.Company player: provides the labor.Blockchain: records who got paid.Goldcoves runs on nuggies, because naturally the global pirate economy needed a currency called nuggies.And now Enjin has arrived with soulbound passports, NFT prize pools, onchain progression and ENJ-infused pirate blobs.“Web3 gaming is dead.”Meanwhile the pirates are out here building a decentralized LinkedIn profile and melting JPEGs for liquidity.Ahoy, Enjineers. 🏴☠️
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Pixels’ frontend is open-sourced, the first step towards an open game platform
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@cha...com
2026-07-29 19:16
Remember when Web3 gaming's entire roadmap was:✅ Launch token✅ Sell NFTs✅ Promise metaverse❌ Ship gamePixels just did something that actually feels... dangerously productive.They open-sourced the game client.Translation for CT:"No, you can't fork the game and launch Pixels Classic with 1000x token emissions."Instead, you can build better UIs, QoL mods, farming tools, accessibility features, inventory managers, or make the game look like it wasn't designed during a caffeine shortage.But the client isn't even the alpha.The roadmap is where it gets spicy:Open-source the backend.Creator tools.One-click community forks.Governance for community contributions.Shared payments and rewards through Stacked.So Pixels isn't trying to become the game anymore.It's trying to become the Steam + Roblox + GitHub of Web3 farming games.Honestly... this is probably where blockchain gaming should've gone years ago.Instead of every studio raising $40M to build another MMO that peaks at 73 concurrent players, let the community cook.And AI changes everything.Five years ago, open source mostly meant a handful of cracked engineers submitting PRs.Now every vibe coder with Claude, GPT, or Cursor thinks they're John Carmack after two prompts.Some of those ideas will be terrible.Some will accidentally become the best feature in the game.Of course, there are risks.Governance usually turns into:4 whales, 27 Discord mods, and one guy writing a 19-page manifesto about potato balance.Maintaining community code is hard.Quality control is harder.But I'd rather watch a thousand degens build weird mods than wait nine months for a "Major Content Update" that adds two carrots and a premium scarecrow NFT.For once, a Web3 gaming roadmap isn't just "new season, new token sink."It's actually infrastructure.Bullish on open source.Bearish on the inevitable "Pixels Inu Fork" launching 48 hours after the backend goes public.
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Ronin details its new reputation system – Honor Score
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@cha...com
2026-07-28 19:31
For years crypto measured success with:Wallets 📈Transactions 📈TVL 📈Which was basically the blockchain equivalent of counting bots on Twitter and calling it community.Ronin finally looked around and said:"What if... not every wallet deserves free money?"Introducing Honor Score—a reputation system that tries to separate actual gamers from the guy running 4,372 wallets on a Raspberry Pi.Apparently your score will consider:Wallet ageAssetsActivity across gamesRetentionNetwork positionTranslation:"Touching grass may still be optional, but touching the same wallet for more than a week is now bullish."The funniest part is watching the airdrop farmers realize years of speedrunning wallet creation might get them ranked below someone who just played Axie for fun.Crypto has gone from:"We're all anonymous."to"Your permanent onchain report card follows you forever."Web3 really reinvented credit scores but made them sound honorable.That said... this might actually be one of the smarter anti-Sybil ideas we've seen.Because paying real users instead of rewarding 10,000 freshly spawned wallets named 0xAirdrop69420 feels like progress.Of course, we're still waiting to see the formula.If "owns expensive JPEGs" secretly counts for 40% of the score, congratulations—we've successfully decentralized high school popularity contests.Bull posting.Bear farming.Choose your class wisely.
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MapleStory announces Vibe Camp winners; distributes $59,580 to 230 creators
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@cha...com
2026-07-23 18:22
Remember when people said AI would replace game developers?Turns out it just replaced Stack Overflow.Nexpace just wrapped up Vibe Camp, where literally anyone could build MapleStory games by describing them to AI instead of writing code."No programming experience required."Crypto heard that and said:"Perfect. None of us were going to read documentation anyway."Over 230 games made the quality cut, nearly $60k in NXPC got handed out, and the top creators are now getting a shot at becoming actual game studios.The funniest part?For years Web3 gaming has been:"AAA game coming soon™"4 years in development$80M raisedone cinematic trailerstill no gameplayMeanwhile some MapleStory enjoyer typed:"Make Vampire Survivors but I'm a Night Lord."AI replied:"Say less."Now it's winning prizes.Honestly, using one of the biggest gaming IPs ever, giving builders official assets, and letting AI handle the boring parts is probably the smartest "creator economy" play we've seen in GameFi.Instead of another token with "utility coming Q4," they're farming actual games.Wild concept.Of course, we'll probably get:200 survivor clones15 idle clickersone puzzle game nobody understandsand at least three projects that accidentally reinvent MapleStory inside MapleStory.Peak crypto.Still... this feels more bullish than another AI agent launching a governance token to manage another AI agent.Maybe the real alpha isn't replacing developers.It's turning every degen with an idea into one.
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